Unit 5 and Unit 66

Showing posts with label HA6 Task 4. Show all posts
Showing posts with label HA6 Task 4. Show all posts

Wednesday, 30 May 2012

HA6 Task 4

Character Renders
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Weapons
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Posted by Scott Woodhams Games Design Work at 03:38 No comments:
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Labels: HA6 Task 4
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HA6 - Robot Dreams

  • HA6 Task 1
  • HA6 Task 2
  • HA6 Task 3
  • HA6 Task 4
  • HA6 Task 5

HA5 - 3D: The Basics

  • 1. Applications of 3D
  • 2. Displaying 3D polygons
  • 3. Geometric Theory
  • 5. 3D Development Software
  • 6. Constraints

HA4 - The SIMS College Concept Art

  • HA4 Task 1 - Outline
  • HA4 Task 2 - Plan
  • HA4 Task 3 - Respond
  • HA4 Task 4 - Review
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